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The Magnus Archives Roleplaying Game

Created by Monte Cook Games

The Magnus Archives Roleplaying Game examines what lurks in the archives of the Magnus Institute, a London-based organisation dedicated to researching esoteric and weird stories from everyday people. Individually, these stories—these "Statements"—are unsettling. Together they begin to form a picture that is truly horrifying because as you look into the depths of the archives, something starts to look back...

Latest Updates from Our Project:

Let’s Look at Some Leitners!
about 1 month ago – Mon, Apr 01, 2024 at 03:26:55 PM

Hello, backers!

We have some really cool stuff to share with all of you, but first, if any of the following add-ons are among your rewards, they're ready for you to redeem now:

  • GM Intrusion Deck in print and/or PDF
  • NPC Deck in print and/or PDF
  • Your Best Game Ever in print and/or PDF
  • The Weird in print and/or PDF

If one of the above add-ons is among your rewards, click here to redeem it.

For a refresher on how we fulfill rewards, check out (and bookmark) this article: How to Claim Your Crowdfunding Reward. To see a comprehensive list of your rewards, please view your BackerKit Pledge Manager for this campaign. And remember: You can wait to redeem some or all of your rewards so that you can bundle them and save on shipping.

And now back to the update! While The Magnus Archives Roleplaying Game corebook continues through the review and editing process, we’ve been moving forward with the other rewards you funded. This month we have a not one, but two Leitners to show you.


OK, that’s not so much a Leitner as a Leitner-inspired item: it’s the book-safe-style dice box (with built-in dice tray) for the exclusive dice set. (It's fancier than the in-world book, but we and our friends at Rusty Quill agreed that a cool dice box was more important than a faithful recreation of the book.) At a glance it might not seem that different from the box you saw during the campaign, but it’s actually all new artwork—take a close look! The box and the dice are designed, approved, and in production. (This reward, while being the first to enter full-scale production, won’t deliver earlier than the corebook—manufacturing the components of this set takes longer than everything else in this campaign.)

Now let’s talk about an actual Leitner—and take a sneak peek into another book that’s coming out of the campaign: A Guest for Mr. Spider! We’re thrilled to be working with Kyle A. Scarborough (whose work you may have seen in Old Gods of Appalachia Roleplaying Game) who will be illustrating this Leitner. Check out this this work in progress from the book:


These illustrations give you a sense of where the book is headed stylistically. We think Kyle has nailed it—suffice to say, we can’t wait to get this book in your hands.

In addition, we’re already starting on the early stages of design and production for the playmat and the campaign journal. (These items couldn’t be fully designed until the corebook was written.) Manufacturing will take some time, but we’re exciting by how these are shaping up. We should have some images to show you in our next update!

Thanks again for your support!
—Team MCG

Oh, one more thing…

The Magnus Archives Roleplaying Game
is powered by the Cypher System (with a few customizations). If you’re new to the Cypher System, you’re in for a treat—it’s amazingly easy to play and run, really built around narrative and character, and fast-paced and fun. And it’s flexible enough to run virtually any campaign you can imagine.


You can run your games in the Cypher System right now. All you need is the Cypher System Rulebook, although we also make a fantastic line of genre and setting supplements that expand the experience. You can get a fantastic deal on Cypher System titles (including the upcoming Cypher System Starter Set) through our current crowdfunding campaign, Knights of Dust and Neon. And the best part: Every pledge level includes the complete Cypher System Rulebook in PDF. So you can launch a Cypher System campaign right away, or get a handle on the Cypher System rules as you start thinking about your forthcoming The Magnus Archives game. Check it out!

Mini-update on Fulfillment of Exsiting Add-on Products
3 months ago – Sat, Feb 24, 2024 at 04:56:39 PM

Hello backers,

I hope you are having a wonderful weekend. I wanted to give you a quick, brief update on fulfillment of the existing add-ons, which I will be working on for the next couple of days.

Because of the large number of titles, in both print and PDF (and PDFs are fulfilling through both the MCG Shop and DriveThruRPG), it will take some time to get through them all. If these items are among your rewards, you’ll receive notification messages from the MCG Shop and/or DriveThruRPG as rewards become available. Please note:

  • If you’re entitled to multiple rewards and don’t receive notification about all of them immediately, please be patient. Getting through all the rewards will take a week or so.
  • If you’re entitled to multiple physical rewards, remember that you don’t need to fulfill them immediately. You can wait to fulfill multiple rewards in print at the same time to save on shipping costs.

Currently in the process of being fulfilled are:

  • The Weird in print
  • The Weird in PDF
  • GM Intrusion Deck in PDF

If any of the above products are among your rewards, you can redeem them now on the MCG Shop. (If any of the print items below are among your rewards, you might consider waiting to redeem all of them together to save on the cost of shipping.)

Expect fulfillment for these existing products in the days to come:

  • Your Best Game Ever in print
  • Your Best Game Ever in PDF
  • NPC Deck in PDF

Soon—when the freshly printed decks reach our warehouses—I will be working on fulfillment for the GM Intrusion Deck in print and the NPC Deck in print.

Happy gaming,
Tammie and Team MCG

Statement Begins: A Preview of an In-house Playtest
3 months ago – Mon, Feb 05, 2024 at 12:24:57 PM

Hello, backers!

In our last update we mentioned that internal playtesting was underway. We thought it would be fun to share the statement that launched Monte’s most recent playtest adventure. (You may see a very similar statement in the book itself.)

The Resurrection Mound

The following is the statement of Karen Jeong, regarding a pest control issue in her home, made at the Magnus Institute following the standard procedures.

Statement begins.

My name is Karen Jeong, and my family and I live out on Stonecrest Lane, south of town. I’m here to tell you about the thing in my backyard.

About six months ago, we began to notice flying bugs we couldn’t identify in our yard. They were red and green and looked like hornets a little bit. They would give you a painful sting if you disturbed them, but otherwise they left us alone. About a week after we first noticed them, we found a nest in the grass toward the back corner of our yard. It was hard and reddish-brown in color, with little holes for the bugs to go in and out. I don’t mean to sound dramatic, but it reminded me of the carcinoma my mother developed before she died. It even had the sort of odor that I remember from her deathbed.

My husband Tom decided right then to call an exterminator. He phoned Beacon and Howe Pest Control but they couldn’t come out for almost a week. We told our son Nicholas to keep away from the nest and waited.

The two men they sent out were strange. Huge, slow-moving men in gray uniforms went straight into the backyard like they knew where they were going. Looking at the nest, which had grown to be almost six inches high with many more of the hornet things buzzing around, one of them asked, “Are you sure you don’t want to keep it?”

What a strange question! We said we wanted it and the bugs dealt with and they agreed. The one that spoke (only one of them ever spoke) advised us to go inside. We did, and they went and got some kind of hinged wooden box from their van. Using shovels, they pried the nest up from the ground as a single piece, put it in the box, and drove off. They didn’t wear any protective clothing, but the insects didn’t seem to bother them.

We went out in the yard, and there was just a shallow hole where the nest was, and no bugs to be seen. We thought we were done with it, although Tom worried that they hadn’t mentioned the charge nor given us an invoice.

About a week later, we started noticing the red and green bugs were back. I checked the spot and the nest was back too. They’d already rebuilt it to the size it had been before. Maybe even a bit larger.

I called Beacon and Howe to tell them the job wasn’t finished. The man on the phone said they’d be out again in a week. I told them we wouldn’t pay unless they were really taken care of. “You need to guarantee your work if you’re going to stay in business,” I told him. He just replied “Uh huh,” and hung up.

While we waited, we kept an eye on the nest, and it every day it grew a little more, looking like a mound or a little tower filled with tiny holes.

Even though I’d tried to keep him away from it, one evening Nicholas noticed small animal bones protruding from it. The nest was almost fifteen or sixteen inches high at this point. The next morning, my husband wanted to take photos to show the exterminators when they returned. When we went out there, though, the bones were gone, and the mound looked disturbed, like something had kicked it. Maybe an animal, we thought, but that was a sure way to get a lot of stings.

The exterminators didn’t show up the following week, and my calls just went to a voicemail. The mound stood about two feet high at this point, and Tom took some photos of the very strange moment when we saw that the insects were all swarming in a bundle. It turned out they were swarming over a dead squirrel. Dozens and dozens of them. And they weren’t eating it like we thought at first. They were dragging it toward the mound. I almost threw up.

No amount of searching on the Internet gave us any answers about what kind of bugs these were. I did find a photo of a nest very much like what we had, from out near the Badlands in South Dakota. It was labeled “The Res Mound,” as it was on a Native American reservation, but there was no further information.

That Saturday, Tom said he was going to drive to Beacon and Howe’s office to talk to someone directly. I tried to get an appointment with a different exterminator, but wasn’t having any luck. While I tried, Nicholas came into the kitchen.

“Mom, something’s weird.” He took me out to the backyard, and we saw a very sick-looking squirrel. Its fur was ragged and it looked emaciated. “I think those bugs have been attacking it,” I said. “Do not go out there. Those things are dangerous.”

But then, as we watched, the squirrel’s mouth opened and one of the red and green insects pulled itself out of it. We both gasped. The bugs were inside it? Was it the same squirrel we’d seen before? But that poor thing had been dead, without a doubt. This one was alive, but not doing well. “It must be a different one,” I said under my breath.

Nicholas said quietly, “It’s the same one. I was just looking at Dad’s pictures.”

The phone rang, and I hoped it was one of the exterminators returning my calls. It wasn’t. It was the police.

Tom had been killed in a hit-and-run accident on the way back from Beacon and Howe.

The next week is a blur. Not a week. Nine days. I won’t go into all of that. I can’t even if I wanted to. I’m sure you can fill in those details yourself. Obviously, Nicholas and I were devastated. Are devastated. I can’t even think straight to write this all down.

The only thing I really remember from that week, amid the funeral, the family, and all the arrangements, was a single moment staring out into our backyard. The squirrel we’d seen that had looked so bedraggled was running up the tree next to the house and it looked… fine. There were some scars in places where its skin was still bare but it scampered about as if nothing was wrong.

I stepped out the back door and looked to the mound. It was at least three feet high now, a crusty tower riddled with dark, finger-sized holes. At the base of it, the bugs were swarming over something again, inching it toward the nest. I think it might have been a dead cat.

It all became clear at that moment. “Res Mound” didn’t refer to “reservation.”

I’m going to sprinkle Thomas’ ashes on the mound tonight.

End of statement.

(Statements for the game are intentionally shorter than those in the podcast and leave things more open-ended or unresolved—so the PCs have more to do.)

Speaking of Playtesting…

Monte and the design team’s early playtests have been focused on tweaking new rules and systems within the game, but if you backed at the Entity level, we're already starting to look forward to providing you early access and playtest materials. We’ll have more info on that in our next update.

In the meantime, large chunks of the corebook have begun moving out of design and into the editing and approvals stage. And we’re working on other rewards too. As soon as we have final designs for some of those, approved by our friends at Rusty Quill, we’ll give you a look.

Thanks again for you support!
—Team MCG

A Quick End-of-Year Update
5 months ago – Mon, Dec 11, 2023 at 03:12:43 PM

Hello, backers!

Since the end of the crowdfunding campaign for The Magnus Archives Roleplaying Game, Monte and the design team have been quietly plugging away at the game’s design. Most of the work so far has gone into the two largest chapters: Monsters and NPCs, and Running the Game. But mechanics are being hashed out and playtested for a variety of new systems, including stress and damage and the process of crafting a statement (which Monte previewed during the campaign in this article).

Everything’s on track—fortunately we planned for design to go a bit slower for this than for one of our typical projects, because there's so much research involved. The design team practically has the podcast transcripts memorized at this point!

We’ll have a more comprehensive look at some of the other items next month. (We can’t wait to show off the design for the Boneturner’s Tale dice box—it’s really spectacular. We’ve just passed it over to the Rusty Quill team for their approval; we’ll give you a look when we have their thumbs-up.)

In the meantime, have a wonderful holiday season! Speaking of which. . .


It’s a holiday tradition at MCG: we give you $10, and you can use it to get something at the MCG Shop—or donate it to charity! 100% of the donation goes to the chosen charity, and over the years we’ve given thousands to some really worthy causes. So take $10 off a gift for a loved one (or yourself!) or tell us which charity you’d like us to give it to. It’s the MCG Holiday Gift!

Thanks again for such a fantastic campaign!
—Team MCG

It's Time to Charge Cards for Additional Add-ons and Preorders
5 months ago – Fri, Dec 01, 2023 at 08:53:13 AM

Greetings backers—

Thank you again for making this campaign magnificently successful!

Today we are locking orders and charging cards for all those who purchased additional add-ons through the pledge manager and also for all pre-orders to date. If a charge is attempted and declined by your credit card company, you will receive a message and have an opportunity to fix the issue.

Because there was an option to purchase add-ons during the campaign and also again after the campaign, we want to be really clear: There will be no double charges. Add-ons purchased while the campaign was active were charged when the campaign ended. Add-ons purchased after the pledge manager opened will be charged today.
 
Monte, Bruce, and Sean have been hard at work on The Magnus Archives Roleplaying Game. I've seen several exchanges between Monte and Bruce about monsters and wow—you are going to be pleased!

As always, if you have questions or need help with your pledge, please reach out to us through our Contact Us page and we will be happy to help you.

Warm regards,
Tammie and Team MCG