You HAVE to See this Dice Box! (Plus Early Access News)
over 1 year ago
– Wed, Jun 19, 2024 at 01:50:58 PM
Hello, backers!
We have something very, very cool to show you—but before we do, here’s a general update on The Magnus Archives Roleplaying Game.
Corebook Status
The manuscript is complete, has been edited, and has been approved by the fine folk at Rusty Quill. We’ve also had loads of fantastic, creepy artwork making its way through the pipeline. Here are a couple of examples—we’ll show off some more in future updates.
Layout is in full swing and we’re on schedule for our autumn delivery!
Early Access News
Did you back for early access? Great news: we’re ready to share the rules with you. Look for a fulfillment message in the days to come.
Now Look at This Dice Box!
In our last update we showed you a mockup of the dice box. Now take a look at this!
That’s the final pre-production sample of the dice box. We’ve given the factory our thumbs-up, and it moves into production in the next couple of weeks. (Why is production of this item so far ahead of the main game and other rewards? It’s the item with the longest production time, but also an item that could be designed and prototyped before the game itself was fully designed. So we were able to start early to ensure it will be delivered around the same time as the game itself.)
Believe it or not, this booksafe-style dice box is even more stunning in person than the video conveys. We couldn’t be more excited about how this turned out—I think you’ll be amazed at how awesome it is, particularly at the price charged through the campaign.
Did you miss out on the dice set and this gorgeous box? If they aren’t among your rewards, don’t panic: You can still get your hands on them. This is a limited-edition item that won’t be widely available in the future, but because this turned out so much cooler even than we’d imagined, we’re making sure every backer has a chance to reserve the dice box and dice. Here’s how:
- If you’ve already completed the pledge manager, you can’t make changes there. However, we’ve created a secret product on the MCG Shop. Follow this link, and you can purchase the dice box there. (It will be fulfilled this fall, at the same time we fulfill those that were pledged for through the campaign or pledge manager.)
- If you haven’t already completed the pledge manager, go do it now, and you can grab the dice set, with the amazing booksafe dice box, either as an add-on or by upgrading your pledge to the Avatar or Entity pledge level.
- (Unsure of your rewards and add-ons? You can check by logging on to the pledge manager.)
We Are Charging Cards This Week
If you’ve completed the pledge manager in the past couple of months and made any changes to your pledge (pledge upgrades or add-ons), please note that we’re going to lock those orders this today and charge your credit card. (This goes for folks who made pre-orders, too.)
The Magnus Archives Roleplaying Game, and the many other great items you funded through this campaign, are getting closer and closer to becoming a reality. We’re looking forward excitedly to having this game in our hands—and getting it into yours!
Thanks again for your support!
—Team MCG
While we have you:
Are You a D&D Player?
You may have heard: 2024 marks the 50th anniversary of the world’s first roleplaying game. The one that spawned the entire pastime—the entire industry! The game that launched millions of players into the hobby, and thousands of gaming professionals into their careers—many of us, here at MCG, included! Dungeons & Dragons holds a special place in the hearts of almost every tabletop RPG player.
So MCG is celebrating with a big sale on our 5E-compatible products. Given this momentous 50th anniversary, it seems like such a sale deserves and equally momentous discount. How about up to 50% off? Seems like a good fit for a 50th anniversary.
Our big 5E sale is going on now!
Let’s Look at Some Leitners!
almost 2 years ago
– Mon, Apr 01, 2024 at 03:26:55 PM
Hello, backers!
We have some really cool stuff to share with all of you, but first, if any of the following add-ons are among your rewards, they're ready for you to redeem now:
- GM Intrusion Deck in print and/or PDF
- NPC Deck in print and/or PDF
-
Your Best Game Ever in print and/or PDF
-
The Weird in print and/or PDF
And now back to the update! While The Magnus Archives Roleplaying Game corebook continues through the review and editing process, we’ve been moving forward with the other rewards you funded. This month we have a not one, but two Leitners to show you.
OK, that’s not so much a Leitner as a Leitner-inspired item: it’s the book-safe-style dice box (with built-in dice tray) for the exclusive dice set. (It's fancier than the in-world book, but we and our friends at Rusty Quill agreed that a cool dice box was more important than a faithful recreation of the book.) At a glance it might not seem that different from the box you saw during the campaign, but it’s actually all new artwork—take a close look! The box and the dice are designed, approved, and in production. (This reward, while being the first to enter full-scale production, won’t deliver earlier than the corebook—manufacturing the components of this set takes longer than everything else in this campaign.)
Now let’s talk about an actual Leitner—and take a sneak peek into another book that’s coming out of the campaign: A Guest for Mr. Spider! We’re thrilled to be working with Kyle A. Scarborough (whose work you may have seen in Old Gods of Appalachia Roleplaying Game) who will be illustrating this Leitner. Check out this this work in progress from the book:
These illustrations give you a sense of where the book is headed stylistically. We think Kyle has nailed it—suffice to say, we can’t wait to get this book in your hands.
In addition, we’re already starting on the early stages of design and production for the playmat and the campaign journal. (These items couldn’t be fully designed until the corebook was written.) Manufacturing will take some time, but we’re exciting by how these are shaping up. We should have some images to show you in our next update!
Thanks again for your support!
—Team MCG
Oh, one more thing…
The Magnus Archives Roleplaying Game is powered by the Cypher System (with a few customizations). If you’re new to the Cypher System, you’re in for a treat—it’s amazingly easy to play and run, really built around narrative and character, and fast-paced and fun. And it’s flexible enough to run virtually any campaign you can imagine.
You can run your games in the Cypher System right now. All you need is the
Cypher System Rulebook, although we also make a fantastic line of genre and setting supplements that expand the experience. You can get a fantastic deal on Cypher System titles (including the upcoming Cypher System Starter Set) through our current crowdfunding campaign,
Knights of Dust and Neon. And the best part: Every pledge level includes the complete
Cypher System Rulebook in PDF. So you can launch a Cypher System campaign right away, or get a handle on the Cypher System rules as you start thinking about your forthcoming
The Magnus Archives game. Check it out!
Statement Begins: A Preview of an In-house Playtest
about 2 years ago
– Mon, Feb 05, 2024 at 12:24:57 PM
Hello, backers!
In
our last update we mentioned that internal playtesting was underway. We thought it would be fun to share the statement that launched Monte’s most recent playtest adventure. (You may see a very similar statement in the book itself.)
The Resurrection Mound
The following is the statement of Karen Jeong, regarding a pest control issue in her home, made at the Magnus Institute following the standard procedures.
Statement begins.
My name is Karen Jeong, and my family and I live out on Stonecrest Lane, south of town. I’m here to tell you about the thing in my backyard.
About six months ago, we began to notice flying bugs we couldn’t identify in our yard. They were red and green and looked like hornets a little bit. They would give you a painful sting if you disturbed them, but otherwise they left us alone. About a week after we first noticed them, we found a nest in the grass toward the back corner of our yard. It was hard and reddish-brown in color, with little holes for the bugs to go in and out. I don’t mean to sound dramatic, but it reminded me of the carcinoma my mother developed before she died. It even had the sort of odor that I remember from her deathbed.
My husband Tom decided right then to call an exterminator. He phoned Beacon and Howe Pest Control but they couldn’t come out for almost a week. We told our son Nicholas to keep away from the nest and waited.
The two men they sent out were strange. Huge, slow-moving men in gray uniforms went straight into the backyard like they knew where they were going. Looking at the nest, which had grown to be almost six inches high with many more of the hornet things buzzing around, one of them asked, “Are you sure you don’t want to keep it?”
What a strange question! We said we wanted it and the bugs dealt with and they agreed. The one that spoke (only one of them ever spoke) advised us to go inside. We did, and they went and got some kind of hinged wooden box from their van. Using shovels, they pried the nest up from the ground as a single piece, put it in the box, and drove off. They didn’t wear any protective clothing, but the insects didn’t seem to bother them.
We went out in the yard, and there was just a shallow hole where the nest was, and no bugs to be seen. We thought we were done with it, although Tom worried that they hadn’t mentioned the charge nor given us an invoice.
About a week later, we started noticing the red and green bugs were back. I checked the spot and the nest was back too. They’d already rebuilt it to the size it had been before. Maybe even a bit larger.
I called Beacon and Howe to tell them the job wasn’t finished. The man on the phone said they’d be out again in a week. I told them we wouldn’t pay unless they were really taken care of. “You need to guarantee your work if you’re going to stay in business,” I told him. He just replied “Uh huh,” and hung up.
While we waited, we kept an eye on the nest, and it every day it grew a little more, looking like a mound or a little tower filled with tiny holes.
Even though I’d tried to keep him away from it, one evening Nicholas noticed small animal bones protruding from it. The nest was almost fifteen or sixteen inches high at this point. The next morning, my husband wanted to take photos to show the exterminators when they returned. When we went out there, though, the bones were gone, and the mound looked disturbed, like something had kicked it. Maybe an animal, we thought, but that was a sure way to get a lot of stings.
The exterminators didn’t show up the following week, and my calls just went to a voicemail. The mound stood about two feet high at this point, and Tom took some photos of the very strange moment when we saw that the insects were all swarming in a bundle. It turned out they were swarming over a dead squirrel. Dozens and dozens of them. And they weren’t eating it like we thought at first. They were dragging it toward the mound. I almost threw up.
No amount of searching on the Internet gave us any answers about what kind of bugs these were. I did find a photo of a nest very much like what we had, from out near the Badlands in South Dakota. It was labeled “The Res Mound,” as it was on a Native American reservation, but there was no further information.
That Saturday, Tom said he was going to drive to Beacon and Howe’s office to talk to someone directly. I tried to get an appointment with a different exterminator, but wasn’t having any luck. While I tried, Nicholas came into the kitchen.
“Mom, something’s weird.” He took me out to the backyard, and we saw a very sick-looking squirrel. Its fur was ragged and it looked emaciated. “I think those bugs have been attacking it,” I said. “Do not go out there. Those things are dangerous.”
But then, as we watched, the squirrel’s mouth opened and one of the red and green insects pulled itself out of it. We both gasped. The bugs were inside it? Was it the same squirrel we’d seen before? But that poor thing had been dead, without a doubt. This one was alive, but not doing well. “It must be a different one,” I said under my breath.
Nicholas said quietly, “It’s the same one. I was just looking at Dad’s pictures.”
The phone rang, and I hoped it was one of the exterminators returning my calls. It wasn’t. It was the police.
Tom had been killed in a hit-and-run accident on the way back from Beacon and Howe.
The next week is a blur. Not a week. Nine days. I won’t go into all of that. I can’t even if I wanted to. I’m sure you can fill in those details yourself. Obviously, Nicholas and I were devastated. Are devastated. I can’t even think straight to write this all down.
The only thing I really remember from that week, amid the funeral, the family, and all the arrangements, was a single moment staring out into our backyard. The squirrel we’d seen that had looked so bedraggled was running up the tree next to the house and it looked… fine. There were some scars in places where its skin was still bare but it scampered about as if nothing was wrong.
I stepped out the back door and looked to the mound. It was at least three feet high now, a crusty tower riddled with dark, finger-sized holes. At the base of it, the bugs were swarming over something again, inching it toward the nest. I think it might have been a dead cat.
It all became clear at that moment. “Res Mound” didn’t refer to “reservation.”
I’m going to sprinkle Thomas’ ashes on the mound tonight.
End of statement.
(Statements for the game are intentionally shorter than those in the podcast and leave things more open-ended or unresolved—so the PCs have more to do.)
Speaking of Playtesting…
Monte and the design team’s early playtests have been focused on tweaking new rules and systems within the game, but if you backed at the Entity level, we're already starting to look forward to providing you early access and playtest materials. We’ll have more info on that in our next update.
In the meantime, large chunks of the corebook have begun moving out of design and into the editing and approvals stage. And we’re working on other rewards too. As soon as we have final designs for some of those, approved by our friends at Rusty Quill, we’ll give you a look.
Thanks again for you support!
—Team MCG